Has anyone used Xevil6?
bro
korea
Has anyone used Xevil6?
I'm going to take this opportunity to pay for Xevil6 and try it out. Can I use GSA SER and XEvil6 hcaptcha?
I'm going to take this opportunity to pay for Xevil6 and try it out. Can I use GSA SER and XEvil6 hcaptcha?
Comments
If it has been released since, then its compatibility with specific software like GSA SER and hcaptcha would depend on the developer's implementation and user feedback. Be sure to check for up to date information before proceeding.
The average solve time for recaptcha is slow at 40+ seconds per recaptcha. It will significantly slow down your gsa install as it's waiting for recaptcha solves. But you will be able to build links on a lot more sites that use recpatcha or hcaptcha.
I've tested their ipv4 with hcaptcha and it's no good. Their proxies only support google recaptcha and not hcaptcha.
I have just been throwing basic shared proxies in their from buy proxies in a rotated "http" list with no issues.
Am I missing something?
Personally, I have Xevil 5 and I have not upgraded to the latest (6) yet.
How is the current state of solving hcaptcha and fun captcha as they claim and have they implemented the "gpu" for fatser solving they moved from last version to newer yet?
Just wondering I have a code to get it cheap but have not upgraded so I was wondering if its worth it or if version 5 and using 2captcha may still serve me the same?
-Thanks
Though do have to add the nueral network and reboot. Ive gotten much better results adding extras.
If its able to utilize the gpu I would suspect you could run many threads more easily on slower cpu even if it's now able to use the GPU if have decent one.
Jason_88 Thanks for the answer I havent been able to getba straight one.
I noticed when having the list set for rotating in Xevil five sometimes it will say "no proxy". I did see once that upon checking my list I had pasted starting from line 2 so that was issue but I saw it every once in awhile other then that.
I also noticed and this is kinda normal behaviour with "random libraries" in coding that it grabs the same proxy/lines mulitiple times in a row. This is not on retry either. I would assume some simple logic like if statement or prev proxy must not equal next proxy and this should fix this and be easy to implement while providing better results. Do you notice any changes there?
Thanks man
I ran a quick test project last night to so no real deep optimization or thought/resources put into it but these were my results. . .
When I'm watching on slow speed testing, I usually see these solvemedias and hard to read numbers being solved correctly consistanly. Not sure if this is new type of solvemedia or if speed or a retry maybe triggered a "harder" one? But you can see it's only 52-62 percent sure that it's seen/been trained on this model before. Usually its grabs solvemedias at 100 assurance.
Here are my stats for RC...
Keep in mind, I was not using a large amount off "good proxies" either. It was just test for case/study for educational/security purposes.
These are the other stats. . .
I know I could have optimized more, but wondering how/if you can improve your results?
Also, the solve rate of other captchas for version 6 in zero for you?
Is this do to proxies or it's just not working at all?