SER running with thread count 0 (unlimited threads?)
Has anyone noticed how "threads to use" is sometimes ignored and the count goes to 0 while LPM/VPM shoots up like crazy and the project loses control on link velocity?
When I run SER with a low thread count, say 10 or 15, then also its happening. Usually SER runs for a few minutes with the limit that I set but then goes to zero and LPM/VPM spikes.
I cant figure out whats causing it, or how to make SER stick to the thread limit I set.
Will appreciate any pointer to fix this.
Thanked by 1Brain