Threading
VirtualReality
none
Hello! While looking at the console it seems like if u choose ex. 3 threads. 3 threads will start going through the sources and when a thread finds a source with ex 100 proxies that single thread checks those 100 proxies and then moves on to the next source.
Is this correct? That only a single thread checks each source
Is this correct? That only a single thread checks each source
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